Unable to parse Build/WebGL.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.
Thanks for the heads up! I've been working through the errors, but I've decided to just remove the WebGL option altogether because even once I got it working the game just runs like a slideshow... Better off just downloading it.
I don't want to tell you how to maintain your own project, but I'm probably not the only person who's far more likely to play Web games than downloadable ones. :)
I'll try to give this a shot regardless, though. The concept is interesting.
← Return to game
Comments
Log in with itch.io to leave a comment.
Mac OS version doesn't work on m2max Mac, It shows "Couldn't open an application error".
I get the following error in Chrome on Mac OS:
Unable to parse Build/WebGL.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.
Thanks for the heads up! I've been working through the errors, but I've decided to just remove the WebGL option altogether because even once I got it working the game just runs like a slideshow... Better off just downloading it.
I don't want to tell you how to maintain your own project, but I'm probably not the only person who's far more likely to play Web games than downloadable ones. :)
I'll try to give this a shot regardless, though. The concept is interesting.